date updated: โ€˜2021-06-11T14:03:59+02:00โ€™


๐Ÿ“Œ Tests dates

  • รœbung Anmeldung: 01.04.2021
  • Klausur Anmeldung: 10.07.2021
  • 8 overall, min. 6 must be done

PDF

  • All course slides combined into one pdf can be found here

๐Ÿ“‘ VL01: Introduction

๐Ÿ“‘ VL02: Basics

  1. Whatโ€™s ๐Ÿช„ User Illusion?
  2. What are itโ€™s consequences (โ†’ ๐Ÿ‘จโ€๐Ÿ’ป Developer UX bias)?
  3. How to do Interaction Design (โ†’ How)?
  4. How to design good interactive systems (โ†’ ๐Ÿ‘ Good design process Gould Lewis)?
  5. Whatโ€™s a โš™๏ธ System Model?
  6. What are ๐Ÿคฏ Design Metaphors?

๐Ÿ“‘ VL03: Usability Design

  1. Updated ๐Ÿ”ฉ Affected by
  2. ๐Ÿ‘ค Users and ๐Ÿ‘• Personas
  3. Whatโ€™s ๐Ÿ”Ž Task Frequency Analysis?
  4. ๐Ÿ‘‘ 8+1 golden rules for UI-Design
  5. ๐Ÿคฆโ€โ™‚๏ธ Human errors
  6. What are ๐Ÿ“ Design rules?

๐Ÿ“‘ VL04: Human Abilities (1/2)

  1. Whatโ€™s ๐Ÿช‘ Ergonomics about?
  2. Whatโ€™s the ๐Ÿˆ Gestalt Law?
  3. ๐Ÿ‘ค Human factors in HCI
  4. What types of ๐Ÿ“ก Human perception are there?
  5. Whatโ€™s ๐Ÿ‘‰ Haptics?
  6. How do humans deal with information โ†’ ๐Ÿง  Human cognition

๐Ÿ“‘ VL05: Human Abilities (2/2)

  1. What are the steps in ๐Ÿง  Human cognition? โ†’ 4๏ธโƒฃ Four-Stage information processing process
  2. How do humans deal with so much information? โ†’ ๐Ÿค“ Human Attention
  3. How does attention work? โ†’ ๐ŸŽบ Broadbentโ€™s filter model of attention
  4. How do humans remember things? โ†’ ๐Ÿ’พ Human memory
  5. Whatโ€™s the ๐Ÿ‘ค Human processor model
  6. How does multitasking work? โ†’ ๐Ÿคนโ€โ™‚๏ธ Multiple resource theory
  7. What are โค๏ธ Human emotions?
  8. Whatโ€™s the ๐Ÿ’ช Human motor system?
  9. How to design ergonomic gestures? ๐Ÿ‘Œ Ergonomic gesture design

๐Ÿ“‘ VL06 Models (1/2)

  1. What are some ๐Ÿ”ฎ HCI Models?
  2. Predict the movement time: ๐Ÿ–ฑ Fitts Law
  3. Predict movement time through tunnel: ๐Ÿš— Steering law
  4. Predict time it takes to find an item in a list: ๐Ÿงพ Hicks law
  5. Predict time it takes to execute a simple task: โŒจ๏ธ Keystroke-Level Model
  6. More general model: ๐Ÿ“ฆ GOMS model

๐Ÿ“‘ VL07 Models (2/2)

๐Ÿ“‘ VL08 Input and output (1/2)

  1. ๐Ÿ“ก Bandwidth Vs. ๐Ÿ•ณ Throughput
  2. What does bandwidth mean for HCI?
  3. How to do correct ๐Ÿ–ผ User Interface Design?
  4. How to classify input devices โ†’ ๐Ÿ”ข Input device Taxonomy
  5. How to measure ๐ŸŒŸ Effectiveness?
  6. What are ๐Ÿš› Transfer function?
  7. How to measure โšก๏ธ Input device performance?

๐Ÿ“‘ VL09

  1. ๐Ÿ“บ Pixel density effects
  2. How to build a ๐Ÿ‘“ 3D Display?
  3. How to do ๐Ÿ”Š Audio output?
  4. What are ๐ŸŽผ Designed sounds?
  5. ๐Ÿ–จ Physical output devices examples
  6. What are challenges of ๐Ÿ‘ƒ Smell output devices?
  7. Whatโ€™s ๐Ÿ‘€ Eye gaze interaction?

๐Ÿ“‘ VL10 Prototypes

  1. Whatโ€™s a ๐Ÿฆฟ Prototype?
  2. Whatโ€™s ๐Ÿฆฟ Prototyping?
  3. How to classify prototypes?
  4. Low-Fidelity Prototypes Vs. High-Fidelity Prototypes

๐Ÿ“‘ VL11 Design

๐Ÿ“‘ VL12 Evaluation & Experiments (1/2)

๐Ÿ“‘ VL12 Evaluation & Experiments (1/2)

  1. Working empirically: Four Whats of empirical work
  2. Whatโ€™s ๐Ÿชจ Grounded theory?
  3. Whatโ€™s the โœ… Validity (measurement) of a measure?
  4. Which types of hypotheses exist?
  5. Which ๐Ÿ†‡ Experimental variables are there?
  6. Whatโ€™s ๐Ÿน Mixed Design for experiments?
  7. Type 3&4 โ˜ ๏ธ Error types
  8. How to influence test power?
  9. What is Familywise Error Rate?
  10. More statistical tests: Statistical tests overview