๐Ÿ‘€ Eye gaze interaction

= using gaze(where your eyes look) to shape ๐Ÿ‘‰ Interaction Design

What gaze tells us

Factors

  • pupil dilation (light, cognitive load)
  • fixation (interest, focus)
  • smooth pursuit
  • gaze gestures

Difficulties

  • Midas Touch Problem
    • everywhere you look another command is activates

Applications

  • Eye tracking (stationary/glasses)
  • Accessibility
  • Analytics
  • Display adaptation (e.g. scroll, control)