๐ Eye gaze interaction
= using gaze(where your eyes look) to shape ๐ Interaction Design
What gaze tells us
Factors
- pupil dilation (light, cognitive load)
- fixation (interest, focus)
- smooth pursuit
- gaze gestures
Difficulties
- Midas Touch Problem
- everywhere you look another command is activates
Applications
- Eye tracking (stationary/glasses)
- Accessibility
- Analytics
- Display adaptation (e.g. scroll, control)