date updated: ‘2021-06-11T14:03:59+02:00’
📌 Tests dates
- Übung Anmeldung: 01.04.2021
- Klausur Anmeldung: 10.07.2021
- 8 overall, min. 6 must be done
- All course slides combined into one pdf can be found here
📑 VL01: Introduction
- What is 🌈 HCI ?
- What’s an 🖱 Interactive System ?
- How to design a system: 🎨 Interactive system design
- What is the ♽ Task-Artifact Cycle?
- What are 🦾 Affordances?
📑 VL02: Basics
- What’s 🪄 User Illusion?
- What are it’s consequences (→ 👨💻 Developer UX bias)?
- How to do Interaction Design (→ [[Interaction Design#How|👉 Interaction Design#How]])?
- How to design good interactive systems (→ [[Interactive system design#👍 Good design process Gould Lewis|🎨 Interactive system design#👍 Good design process Gould Lewis]])?
- What’s a ⚙️ System Model?
- What are 🤯 Design Metaphors?
📑 VL03: Usability Design
- Updated [[Usability#🔩 Affected by|🤲 Usability#🔩 Affected by]]
- 👤 Users and 👕 Personas
- What’s 🔎 Task Frequency Analysis?
- 👑 8+1 golden rules for UI-Design
- 🤦♂️ Human errors
- What are 📝 Design rules?
📑 VL04: Human Abilities (1/2)
- What’s 🪑 Ergonomics about?
- What’s the 🐈 Gestalt Law?
- 👤 Human factors in HCI
- What types of 📡 Human perception are there?
- What’s 👉 Haptics?
- How do humans deal with information → 🧠 Human cognition
📑 VL05: Human Abilities (2/2)
- What are the steps in 🧠 Human cognition? → 4️⃣ Four-Stage information processing process
- How do humans deal with so much information? → 🤓 Human Attention
- How does attention work? → 🎺 Broadbent’s filter model of attention
- How do humans remember things? → 💾 Human memory
- What’s the 👤 Human processor model
- How does multitasking work? → 🤹♂️ Multiple resource theory
- What are ❤️ Human emotions?
- What’s the 💪 Human motor system?
- How to design ergonomic gestures? 👌 Ergonomic gesture design
📑 VL06 Models (1/2)
- What are some 🔮 HCI Models?
- Predict the movement time: 🖱 Fitts Law
- Predict movement time through tunnel: 🚗 Steering law
- Predict time it takes to find an item in a list: 🧾 Hicks law
- Predict time it takes to execute a simple task: ⌨️ Keystroke-Level Model
- More general model: 📦 GOMS model
📑 VL07 Models (2/2)
- updated [[GOMS model#Characteristics|📦 GOMS model#Characteristics]]
- What are the 🍀 7 Stages of action?
- What are some use cases for HCI models?
📑 VL08 Input and output (1/2)
- 📡 Bandwidth Vs. 🕳 Throughput
- What does bandwidth mean for HCI?
- How to do correct 🖼 User Interface Design?
- How to classify input devices → 🔢 Input device Taxonomy
- How to measure 🌟 Effectiveness?
- What are 🚛 Transfer function?
- How to measure ⚡️ Input device performance?
📑 VL09
- 📺 Pixel density effects
- How to build a 👓 3D Display?
- How to do 🔊 Audio output?
- What are 🎼 Designed sounds?
- 🖨 Physical output devices examples
- What are challenges of 👃 Smell output devices?
- What’s 👀 Eye gaze interaction?
📑 VL10 Prototypes
- What’s a 🦿 Prototype?
- What’s 🦿 Prototyping?
- How to classify prototypes?
- Low-Fidelity Prototypes Vs. High-Fidelity Prototypes
📑 VL11 Design
- What’s 💭 Design thinking?
- How to get ideas?
- Effects of 🎨 Colors
- How to do 🏞 Compositing?
📑 VL12 Evaluation & Experiments (1/2)
- What’s ⚖️ Product Evaluation?
- 🔎 Analytical evaluation Vs. Empirical Measuring
- What’s a 🚶♂️ Cognitive walkthrough?
- How to do a 🤷♂️ Heuristic evaluation?
- What are Nielsen’s Heuristics for Usability
- How to do 🤙 Usability Testing?
📑 VL12 Evaluation & Experiments (1/2)
- Working empirically: Four Whats of empirical work
- What’s 🪨 Grounded theory?
- What’s the ✅ Validity (measurement) of a measure?
- Which types of hypotheses exist?
- Which 🆇 Experimental variables are there?
- What’s 🍹 Mixed Design for experiments?
- Type 3&4 ☠️ Error types
- How to influence test power?
- What is Familywise Error Rate?
- More statistical tests: Statistical tests overview